﻿using System;
using System.Collections.Generic;
using System.Text;
using Cosmos.Hardware;

namespace _3DOS
{
    class Cube
    {
        public int width = 4;
        public int height = 4;
        public int depth = 4;

        public void draw()
        {
            
            
        }

        public void drawiso()
        {

        }
    }
}
